BARCODE

Jobs

The game is made by a small team, and right now it needs a few more people. The work is remote, the scope and the terms are agreed personally.

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Write on Telegram, I answer myself

Who we are looking for

Content creators

We are looking for artists and 3D modellers to make cosmetics for the game: characters, skins, hats, weapons and shop art, and music themes too if you write music. Finished items go into the in-game shop, and the author gets a share of every purchase of their own cosmetics.

What matters to us is that your work fits the look of the game and that you are comfortable with a simple low-poly style. Game industry experience is not required: send a portfolio and we will pick the first item together.

Sound designer

We need someone to take over the whole sound of the game: weapon shots and hits, enemy reactions, interface sounds and the music a run is played to. It is ongoing work, because new weapons and new enemies ship with almost every update.

What matters to us is that sounds stay short and readable and work equally well in headphones and through a phone speaker. Send examples of your work, and we will agree on the format and the pay in person.

Marketing manager

We are looking for a marketer to bring in new players and win old ones back: ads in Telegram, work with bloggers and channels, creative tests and a look at the path from the click to the first run.

What matters to us is experience in buying traffic and the habit of measuring the result in numbers rather than in reach. Tell us which projects you ran and what numbers you reached, and we will discuss the budget and the terms.

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