Empty Bottle
Throws an empty bottle at the nearest enemy.
Every hero starts a run with one of these weapons. They fire on their own, and level-ups raise their damage, range and speed.
PlayFree / no download / opens inside Telegram
Throws an empty bottle at the nearest enemy.
Damages everyone caught in the beam.
Shockwaves ripple across the floor, damaging everyone in range.
Leaves a wet trail. Damages anyone who steps on it.
The shock arcs between enemies. Each jump deals 30% less damage.
Swings a wide arc in front and a short one behind.
Boxes drop on random enemies around the hero, dealing damage in a small area.
Flyers keep circling the hero, damaging enemies.
The cat runs to the nearest enemy on her own and mauls it until it drops.
The robot drives itself, passes straight through enemies and bounces off shelves.
Throws a sticky exploding price tag at the nearest enemy.
A scanner line sweeps across the whole floor and hits everyone it crosses.
Pierces the crowd, turns at maximum range or a shelf, then returns to your hand. It can hit the same enemy twice.
Sets a mousetrap in a random spot.
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